PlayNook x Silent System: Bringing AudioGames to Life at Elba Comics 2025
At PlayNook, we don’t just imagine new ways to play. We design experiences that resonate—literally. Our mission has always been clear: to change the world of gaming through the power of audio-first interaction. In 2025, this vision takes on new dimensions, thanks to a strategic partnership with Silent System, Italy’s leader in high-fidelity, immersive sound.
Together, we’re not just enhancing AudioGames. We’re redefining how and where people can experience them.
Why Sound Matters: The Immersive Revolution of AudioGames
Gaming, for us, isn’t limited to screens or controllers. It’s a matter of voice, choice, and atmosphere. PlayNook’s AudioGames blend interactive storytelling, cinematic sound design, and smart technology to create adventures that follow you—on the train, at home, in the classroom, or during live events.
Our AudioGames can be played hands-free, screen-free, and even offline, transforming everyday moments into extraordinary stories. With options like voice-activated dice rolling, branching narrative paths, and real-time consequences, every player becomes the protagonist of their own audible universe.
The Sound of Community: From Lucca to Elba
Our first step with Silent System was in October 2024 at Lucca Comics & Games, where we launched an experimental booth powered by their wireless headphones. The outcome? A new level of collective immersion.
For the first time, AudioGamers could listen and play together—in the same space, with no distractions, no cables, and no noise pollution. The crowd’s response? Enthusiastic, passionate, unforgettable. It was more than a test. It was a revelation.
That moment sparked something bigger. And now, we’re ready to take it further.
PlayNook + Silent System
We are proud to announce a long-term partnership between PlayNook and Silent System, built on a shared belief: immersive audio can create deeper, more engaging, and more inclusive forms of entertainment. This collaboration aims to bring AudioGames to new physical spaces, where players can gather, play together, and connect through sound.
Next stop: Elba Comics 2025.
Your Invitation to Elba Comics: April 25–27, 2025
On the breathtaking island of Elba, from April 25th to 27th, we’ll debut a brand-new PlayNook stand featuring a full Silent System audio setup. Visitors will be able to experience our AudioGames in a whole new way—through synchronized, collective gameplay that merges technology, performance, and community.
We’re not just demoing features. We’re hosting a live AudioGame session, where the crowd becomes part of the narrative. Every choice made, every dice rolled, every sound echoed—will shape a story built on collaboration and curiosity.
This isn’t a performance. It’s a co-played adventure. And you’re part of it.
AudioGames Everywhere: From App to Real World
This partnership is a key step in expanding our multi-platform vision. Our mobile app continues to grow—with weekly new stories, monthly themed releases, and a wide range of Originals and Shorts to explore. But AudioGames were never meant to live only in your pocket.
With Silent System, we are now unlocking real-world interaction, opening the doors to conventions, festivals, museums, schools, and even public spaces where audio can transform how people play and learn.
And this is only the beginning.
The Future We’re Building—Together
As more players look for screenless, inclusive, and accessible forms of entertainment, we’re answering that call—one sound, one story, one choice at a time.
Our goal? To make interactive audio storytelling as universal as music or podcasts. To make every environment—from a living room to a comic fair—a space for immersive, collective adventures.
And with partners like Silent System, that future is closer than ever.
Come Play With Us
Elba Comics 2025 will mark a new chapter in this journey. If you’ve never tried an AudioGame, this is your chance. If you’re already part of our growing community, you know what to expect—magic, made of sound.
Because at PlayNook, stories don’t just get told. They get played.